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Add additional comment note relating to crash in FSN
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@ -21,7 +21,9 @@ MAKE_HOOK(BaseClientDLL_FrameStageNotify, U::Memory.GetVFunc(I::BaseClientDLL, 3
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G::PunchAngles = pLocal->m_vecPunchAngle(); // use in aimbot
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if (Vars::Visuals::Removals::ViewPunch.Value)
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pLocal->m_vecPunchAngle() = Vec3(); // visual no-recoil
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F::Resolver.FrameStageNotify(pLocal);
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F::Resolver.FrameStageNotify(pLocal);
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// BUGBUG: Pixy; This will also crash in vphysics!
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// Exception thrown at 0x00007FFB7467A08D (vphysics.dll) in tf_win64.exe: 0xC0000005: Access violation reading location 0x0000000000000000.
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// CRASH: Exception thrown at 0x00007FFCD004E223 (client.dll) in tf_win64.exe: 0xC0000005: Access violation reading location 0x0000025800000000.
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// CRASH: Exception thrown at 0x00007FFC5A09EED0 (client.dll) in tf_win64.exe: 0xC0000005: Access violation reading location 0x000001F636472562.
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// crashes likely not fsn related
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