Bliss-Shader/shaders/lib/blocks.glsl

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#define BLOCK_WATER 8
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#define BLOCK_BAMBOO 11
#define BLOCK_GRASS_SHORT 12
#define BLOCK_GRASS_TALL_LOWER 13
#define BLOCK_GRASS_TALL_UPPER 14
#define BLOCK_SAPLING 15
#define BLOCK_VINE 16
#define BLOCK_GROUND_WAVING 60
#define BLOCK_GROUND_WAVING_VERTICAL 61
#define BLOCK_AIR_WAVING 62
#define BLOCK_SSS_STRONG 80
#define BLOCK_SSS_WEAK 81
#define BLOCK_SSS_WEAK_2 82
#define BLOCK_SSS_WEAK_3 83
#define BLOCK_SSS_WEIRD 84
#define BLOCK_GRASS 85
#define BLOCK_AMETHYST_BUD_LARGE 101
#define BLOCK_AMETHYST_BUD_MEDIUM 102
#define BLOCK_AMETHYST_CLUSTER 103
#define BLOCK_BEACON 104
#define BLOCK_CANDLES_LIT_1 105
#define BLOCK_CANDLES_LIT_2 106
#define BLOCK_CANDLES_LIT_3 107
#define BLOCK_CANDLES_LIT_4 108
#define BLOCK_CAVE_VINE_BERRIES 109
#define BLOCK_CONDUIT 110
#define BLOCK_CRYING_OBSIDIAN 111
#define BLOCK_END_GATEWAY 112
#define BLOCK_END_ROD 113
#define BLOCK_FIRE 114
#define BLOCK_FROGLIGHT_OCHRE 115
#define BLOCK_FROGLIGHT_PEARLESCENT 116
#define BLOCK_FROGLIGHT_VERDANT 117
#define BLOCK_GLOW_LICHEN 118
#define BLOCK_GLOWSTONE 119
#define BLOCK_JACK_O_LANTERN 120
#define BLOCK_LANTERN 121
#define BLOCK_LAVA 122
#define BLOCK_MAGMA 123
#define BLOCK_REDSTONE_LAMP_LIT 124
#define BLOCK_REDSTONE_TORCH_LIT 125
#define BLOCK_RESPAWN_ANCHOR_4 126
#define BLOCK_SCULK_SENSOR_ACTIVE 127
#define BLOCK_SEA_PICKLE_WET_1 128
#define BLOCK_SEA_PICKLE_WET_2 129
#define BLOCK_SEA_PICKLE_WET_3 130
#define BLOCK_SEA_PICKLE_WET_4 131
#define BLOCK_SEA_LANTERN 132
#define BLOCK_SHROOMLIGHT 133
#define BLOCK_SMOKER_LIT 134
#define BLOCK_SOUL_FIRE 135
#define BLOCK_SOUL_LANTERN 136
#define BLOCK_SOUL_TORCH 137
#define BLOCK_TORCH 138
#define BLOCK_GLASS 201
#define BLOCK_HONEY 202
#define BLOCK_ICE 203
#define BLOCK_NETHER_PORTAL 204
#define BLOCK_SLIME 205
#define BLOCK_GLASS_BLACK 206
#define BLOCK_GLASS_BLUE 207
#define BLOCK_GLASS_BROWN 208
#define BLOCK_GLASS_CYAN 209
#define BLOCK_GLASS_GRAY 210
#define BLOCK_GLASS_GREEN 211
#define BLOCK_GLASS_LIGHT_BLUE 212
#define BLOCK_GLASS_LIGHT_GRAY 213
#define BLOCK_GLASS_LIME 214
#define BLOCK_GLASS_MAGENTA 215
#define BLOCK_GLASS_ORANGE 216
#define BLOCK_GLASS_PINK 217
#define BLOCK_GLASS_PURPLE 218
#define BLOCK_GLASS_RED 219
#define BLOCK_GLASS_WHITE 220
#define BLOCK_GLASS_YELLOW 221
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#define BLOCK_BUTTON 301
#define BLOCK_CARPET 302
#define BLOCK_CHAIN 303
#define BLOCK_DOOR_N 304
#define BLOCK_DOOR_E 305
#define BLOCK_DOOR_S 306
#define BLOCK_DOOR_W 307
#define BLOCK_FENCE 308
#define BLOCK_FENCE_GATE 309
#define BLOCK_FLOWER_POT 310
#define BLOCK_IRON_BARS 311
#define BLOCK_LADDER 312
#define BLOCK_LEVER 313
#define BLOCK_PRESSURE_PLATE 314
#define BLOCK_SLAB_TOP 315
#define BLOCK_SLAB_BOTTOM 316
#define BLOCK_TRAPDOOR_BOTTOM 317
#define BLOCK_TRAPDOOR_TOP 318
#define BLOCK_TRAPDOOR_N 319
#define BLOCK_TRAPDOOR_E 320
#define BLOCK_TRAPDOOR_S 321
#define BLOCK_TRAPDOOR_W 322
#define BLOCK_END_PORTAL 400
#define BLOCK_SIGN 401
#define BLOCK_REDSTONE_WIRE 402