mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-20 07:57:55 +08:00
12 lines
425 B
Plaintext
12 lines
425 B
Plaintext
![]() |
const uint LpvSize = uint(exp2(LPV_SIZE));
|
||
|
|
||
|
layout(r16ui) uniform uimage3D imgVoxelMask;
|
||
|
|
||
|
// #if defined RENDER_SHADOWCOMP || defined RENDER_GBUFFER
|
||
|
// layout(r16ui) uniform uimage2D imgVoxelMask;
|
||
|
// #elif defined RENDER_BEGIN || defined RENDER_GEOMETRY || defined RENDER_VERTEX
|
||
|
// layout(r16ui) uniform writeonly uimage2D imgVoxelMask;
|
||
|
// #else
|
||
|
// layout(r16ui) uniform readonly uimage2D imgVoxelMask;
|
||
|
// #endif
|