Logo
Explore Help
Sign In
Backups/Bliss-Shader
1
0
Fork 0
You've already forked Bliss-Shader
mirror of https://github.com/X0nk/Bliss-Shader.git synced 2025-06-20 16:07:22 +08:00
Code Issues Packages Projects Releases Wiki Activity
Bliss-Shader/shaders/world1/gbuffers_basic.fsh

6 lines
88 B
Plaintext
Raw Normal View History

Add the whole ass shader it has begun
2023-01-12 15:00:14 -05:00
#version 120
add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.
2024-02-05 16:04:37 -05:00
#define LINES
combine end and nether shaders into one group of programs. for my own ease of use.
2023-08-03 00:23:29 -04:00
#define END_SHADER
LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue. FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00
#include "/dimensions/all_particles.fsh"
Reference in New Issue Copy Permalink
Powered by Gitea Version: 1.23.4 Page: 46ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API