From 034a7ad19e1e1d900c06c6ad4f9803a99b0dfb98 Mon Sep 17 00:00:00 2001 From: Xonk Date: Sat, 22 Mar 2025 21:38:01 -0400 Subject: [PATCH] temporary fix for particles breaking (resourcepack sky related) --- shaders/dimensions/deferred2.fsh | 2 ++ shaders/world0/gbuffers_skytextured.fsh | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/shaders/dimensions/deferred2.fsh b/shaders/dimensions/deferred2.fsh index ccfc812..6a5ca4f 100644 --- a/shaders/dimensions/deferred2.fsh +++ b/shaders/dimensions/deferred2.fsh @@ -20,7 +20,9 @@ float interleaved_gradientNoise(){ //////////////////////////////VOID MAIN////////////////////////////// //////////////////////////////VOID MAIN////////////////////////////// + #if RESOURCEPACK_SKY != 0 /* RENDERTARGETS:1,2 */ + #endif void main() { diff --git a/shaders/world0/gbuffers_skytextured.fsh b/shaders/world0/gbuffers_skytextured.fsh index 82e412c..a0daa98 100644 --- a/shaders/world0/gbuffers_skytextured.fsh +++ b/shaders/world0/gbuffers_skytextured.fsh @@ -48,7 +48,7 @@ void main() { vec3 NEWCOLOR = COLOR.rgb; if(isSun) NEWCOLOR.rgb = COLOR.rgb * 10.0; - if(isMoon) NEWCOLOR.rgb = COLOR.rgb * 10.0; + if(isMoon) NEWCOLOR.rgb = COLOR.rgb * 5.0; if(isSkyBox) NEWCOLOR.rgb = COLOR.rgb * 2.0; NEWCOLOR.rgb = toLinear(NEWCOLOR.rgb);