mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-27 02:32:39 +08:00
few more tweaks/improvements to resourcepack skybox support
This commit is contained in:
@ -30,24 +30,32 @@ void main() {
|
||||
#if RESOURCEPACK_SKY != 0
|
||||
/* RENDERTARGETS:2 */
|
||||
|
||||
gl_FragData[0] = vec4(0.0,0.0,0.0,1.0);
|
||||
vec4 COLOR = texture2D(texture, texcoord.xy);
|
||||
COLOR.rgb = toLinear(COLOR.rgb);
|
||||
COLOR *= color;
|
||||
vec4 COLOR = texture2D(texture, texcoord.xy) * color;
|
||||
|
||||
#if RESOURCEPACK_SKY == 3
|
||||
if(renderStage == 1 || renderStage == 3) { discard; return; }
|
||||
#endif
|
||||
bool isSun = renderStage == MC_RENDER_STAGE_SUN || renderStage == 4;
|
||||
bool isMoon = renderStage == MC_RENDER_STAGE_MOON || renderStage == 5;
|
||||
bool isSkyBox = (renderStage == MC_RENDER_STAGE_SKY || renderStage == MC_RENDER_STAGE_CUSTOM_SKY) || (renderStage == 1 || renderStage == 3);
|
||||
|
||||
#if RESOURCEPACK_SKY == 1
|
||||
if(renderStage == 4 || renderStage == 5) { discard; return; }
|
||||
#else
|
||||
if(renderStage == 4 || renderStage == MC_RENDER_STAGE_SUN) COLOR.rgb *= 5.0;
|
||||
if(isMoon || isSun) { discard; return; }
|
||||
#endif
|
||||
|
||||
COLOR.rgb = max(COLOR.rgb - COLOR.rgb * interleaved_gradientNoise()*0.05, 0.0);
|
||||
#if RESOURCEPACK_SKY == 3
|
||||
if(isSkyBox) { discard; return; }
|
||||
#endif
|
||||
|
||||
|
||||
vec3 NEWCOLOR = COLOR.rgb;
|
||||
|
||||
if(isSun) NEWCOLOR.rgb = COLOR.rgb * 10.0;
|
||||
if(isMoon) NEWCOLOR.rgb = COLOR.rgb * 10.0;
|
||||
if(isSkyBox) NEWCOLOR.rgb = COLOR.rgb * 2.0;
|
||||
|
||||
NEWCOLOR.rgb = toLinear(NEWCOLOR.rgb);
|
||||
|
||||
NEWCOLOR.rgb = max(NEWCOLOR.rgb - NEWCOLOR.rgb * interleaved_gradientNoise()*0.05, 0.0);
|
||||
|
||||
gl_FragData[0] = vec4(COLOR.rgb*0.1, COLOR.a);
|
||||
gl_FragData[0] = vec4(NEWCOLOR.rgb*0.1, COLOR.a);
|
||||
#else
|
||||
discard;
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user