diff --git a/shaders/lib/specular.glsl b/shaders/lib/specular.glsl index 80ff8f2..3eceeaa 100644 --- a/shaders/lib/specular.glsl +++ b/shaders/lib/specular.glsl @@ -212,8 +212,8 @@ void MaterialReflections( f0 = f0.y == 0.0 ? vec3(0.02) : f0; - f0 = vec3(0.9); - roughness = 0.0; + // f0 = vec3(0.9); + // roughness = 0.0; mat3 basis = CoordBase(normal); vec3 normSpaceView = -np3*basis ;