diff --git a/shaders/dimensions/DH_translucent.fsh b/shaders/dimensions/DH_translucent.fsh index 0f9533f..3b89972 100644 --- a/shaders/dimensions/DH_translucent.fsh +++ b/shaders/dimensions/DH_translucent.fsh @@ -4,6 +4,9 @@ #include "/lib/color_transforms.glsl" #include "/lib/projections.glsl" +#ifdef OVERWORLD_SHADER +#define WATER_SUN_SPECULAR +#endif uniform vec2 texelSize; // uniform int moonPhase; uniform float frameTimeCounter;