DOUBLE LAYER CLOUDS TEST 5. ALOT OF END SHADER WORK DONE. fix a few tiny issues and some tweaks here and there.

This commit is contained in:
Xonk
2023-12-17 22:25:26 -05:00
parent d0c2712da0
commit 08d97f20ff
19 changed files with 299 additions and 339 deletions

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@ -1,5 +1,5 @@
float getWaterHeightmap(vec2 posxz, float waveM, float waveZ, float iswater) { // water waves
vec2 movement = vec2(frameTimeCounter*0.05);// *0;
vec2 movement = vec2(frameTimeCounter*0.05);
vec2 pos = posxz ;
float caustic = 1.0;
float weightSum = 0.0;