ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember

This commit is contained in:
Xonk
2023-07-12 19:29:20 -04:00
parent 7618c0abba
commit 0b4bf8e7c6
31 changed files with 1013 additions and 361 deletions

View File

@ -77,12 +77,13 @@ uniform vec2 texelSize;
uniform float frameTimeCounter;
uniform float viewHeight;
uniform float viewWidth;
uniform int hideGUI;
uniform int frameCounter;
uniform int framemod8;
uniform vec3 previousCameraPosition;
uniform mat4 gbufferPreviousModelView;
uniform int hideGUI;
#define fsign(a) (clamp((a)*1e35,0.,1.)*2.-1.)
#include "/lib/projections.glsl"