mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-22 00:37:35 +08:00
ADD mob hit glow, RGB curve sliders, better rough reflections. FIX world border, enchant glint, unmatched lighting on translucents and solids. TWEAK a bunch of stuff all over the place i cant remember
This commit is contained in:
@ -243,7 +243,7 @@ option.DOF_QUALITY=Depth Of Field
|
||||
value.DOF_QUALITY.5=Jitter
|
||||
option.MANUAL_FOCUS=Focus
|
||||
option.DOF_ANAMORPHIC_RATIO=Anamorphic Ratio
|
||||
value.MANUAL_FOCUS.-2=Autofocus
|
||||
value.MANUAL_FOCUS.-2=Autofocus
|
||||
value.MANUAL_FOCUS.-1=Brightness Slider
|
||||
value.FOCUS_LASER_COLOR.0=Red
|
||||
value.FOCUS_LASER_COLOR.1=Green
|
||||
|
Reference in New Issue
Block a user