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Add Null to readme special thanks (Long overdue). fix lit particle brightness misc setting. fix visible precision errors on decoded lightmaps
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@ -5,8 +5,9 @@ i eventually started tweaking the shader, adding settings, breaking stuff, and a
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i wanted to emphasize a varying scene, where the lighting isn't always the same whenever or wherever you are.
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### SPECIAL THANKS:
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+ Chocapic13, for the whole thing
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+ WoMspace, for doing a DOF overhaul
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+ Chocapic13, for the base shader
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+ WoMspace, for spending alot of time creating a DOF overhaul
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+ Null, for doing a huge amount of work creating the voxel floodfill colored lighting
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+ Emin, and Gri573, for teaching me how to stop alot of light leaking
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+ RRe36 and Sixthsurge, for the great ideas to steal
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### [Want to support me? donate on my patreon](https://www.patreon.com/Xonkmoney)
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