Add Null to readme special thanks (Long overdue). fix lit particle brightness misc setting. fix visible precision errors on decoded lightmaps

This commit is contained in:
Xonk
2024-05-22 17:06:21 -04:00
parent 73a64112ce
commit 14b20cdcfc
5 changed files with 12 additions and 18 deletions

View File

@ -221,8 +221,8 @@ BLISS_SHADERS <empty> \
######## ATMOSPHERICS
# screen.Sky_coefficients.columns=1
# screen.Sky_coefficients = Sky_Brightness sky_mieg sky_coefficientRayleighR sky_coefficientRayleighG sky_coefficientRayleighB sky_coefficientMieR sky_coefficientMieG sky_coefficientMieB
screen.Sky_coefficients.columns=1
screen.Sky_coefficients = Sky_Brightness sky_coefficientRayleighR sky_coefficientRayleighG sky_coefficientRayleighB sky_coefficientMieR sky_coefficientMieG sky_coefficientMieB
### CLOUDS
screen.Clouds.columns = 3
@ -246,16 +246,6 @@ BLISS_SHADERS <empty> \
BorderFog PER_BIOME_ENVIRONMENT \
RAYMARCH_CLOUDS_WITH_FOG
# screen.Fog = VL_RENDER_RESOLUTION Haze_amount \
# VL_SAMPLES RainFog_amount \
# BLOOMY_FOG [TOD_fog] \
# FOG_START_HEIGHT [Cave_Fog] \
# PER_BIOME_ENVIRONMENT [END_AND_NETHER_FOG] \
# RAYMARCH_CLOUDS_WITH_FOG BorderFog
screen.TOD_fog.columns=2
screen.TOD_fog = TOD_Fog_mult <empty> Morning_Uniform_Fog Morning_Cloudy_Fog Noon_Uniform_Fog Noon_Cloudy_Fog Evening_Uniform_Fog Evening_Cloudy_Fog Night_Uniform_Fog Night_Cloudy_Fog
@ -445,6 +435,10 @@ uniform.float.noPuddleAreas = smooth(if(in(biome, 3, 4, 16, 37, 39, 48, 49, 31,
#endif
#endif
# photon stuff
uniform.vec2.view_res = vec2(viewWidth, viewHeight)
uniform.vec2.view_pixel_size = vec2(1.0 / viewWidth, 1.0 / viewHeight)