add DISTANT HORIZONS SHADER PROGRAMS, and then make them work.

This commit is contained in:
Xonk
2024-02-05 16:04:37 -05:00
parent 4b7ef65541
commit 1b15799911
51 changed files with 1912 additions and 351 deletions

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#version 330 compatibility
#define END_SHADER
#include "/dimensions/DH_solid.fsh"

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#version 330 compatibility
#define END_SHADER
#include "/dimensions/DH_solid.vsh"

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#version 330 compatibility
#define END_SHADER
#include "/dimensions/DH_translucent.fsh"

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#version 330 compatibility
#define END_SHADER
#include "/dimensions/DH_translucent.vsh"

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#version 120
// #define ENTITIES
#define BLOCKENTITIES
#define WORLD
#define LINES
#define END_SHADER
#include "/dimensions/all_solid.fsh"

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@ -1,10 +1,6 @@
#version 120
// #define ENTITIES
// #define LINE
#define BLOCKENTITIES
#define WORLD
#define LINES
#define END_SHADER
#include "/dimensions/all_solid.vsh"