floodfill player fixes; add furnace lights

This commit is contained in:
NULL511
2024-05-05 00:52:23 -04:00
parent ce6993c433
commit 1cdd018491
5 changed files with 153 additions and 163 deletions

View File

@ -543,6 +543,10 @@ void main() {
lightColor = vec3(0.463, 0.763, 0.409);
lightRange = 15.0;
break;
case BLOCK_FURNACE_LIT:
lightColor = vec3(0.8, 0.7, 0.1);
lightRange = 13.0;
break;
case BLOCK_GLOW_LICHEN:
lightColor = vec3(0.092, 0.217, 0.126);
lightRange = 7.0;
@ -758,10 +762,6 @@ void main() {
lightColor = vec3(0.848, 0.469, 0.205);
lightRange = 15.0;
break;
case BLOCK_SMOKER_LIT:
lightColor = vec3(0.8, 0.7, 0.1);
lightRange = 13.0;
break;
case BLOCK_SOUL_FIRE:
lightColor = vec3(0.1, 0.6, 1.0);
lightRange = 10.0;