Latest Dev

its very scary to look at
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Xonk
2023-01-12 15:28:19 -05:00
parent 0b86387cac
commit 216db6b84d
69 changed files with 902 additions and 2568 deletions

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@ -1,17 +1,7 @@
#extension GL_EXT_gpu_shader4 : enable
#include "lib/settings.glsl"
#include "/lib/res_params.glsl"
#define WAVY_PLANTS
#define WAVY_STRENGTH 1.0 //[0.1 0.25 0.5 0.75 1.0 1.25 1.5 1.75 2.0]
#define WAVY_SPEED 1.0 //[0.001 0.01 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 1.0 1.25 1.5 2.0 3.0 4.0]
#define SEPARATE_AO
//#define POM
//#define USE_LUMINANCE_AS_HEIGHTMAP //Can generate POM on any texturepack (may look weird in some cases)
// #define RTAO // I recommend turning ambientOcclusionLevel to zero with this on. like ssao, but rt, nicer, noiser, and slower. SSAO will turn OFF when this is ON
#define indirect_effect 1 // 0 = none. 1 = SSAO. 2 = RTAO. 3 = SSGI. [0 1 2 3]
#define Variable_Penumbra_Shadows //Makes the shadows more blurry the more distant they are to objects (costs fps)
#define mob_SSS
#define misc_block_SSS
#ifndef USE_LUMINANCE_AS_HEIGHTMAP
#ifndef MC_NORMAL_MAP