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fix tiny issue with seasons on DH LODS
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@ -355,8 +355,7 @@ if(heldItemId == ITEM_LIGHT_SOURCES || heldItemId2 == ITEM_LIGHT_SOURCES) HELD_I
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#endif
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#if defined Seasons && defined WORLD && !defined ENTITIES && !defined BLOCKENTITIES && !defined HAND
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float blank = 0.0;
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YearCycleColor(color.rgb, gl_Color.rgb, blank, mc_Entity.x == BLOCK_AIR_WAVING);
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YearCycleColor(color.rgb, gl_Color.rgb, mc_Entity.x == BLOCK_AIR_WAVING, true);
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#endif
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#ifdef TAA_UPSCALING
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