tweak enchant glint to be a more consistent brightness. moved some fog settings around. disabled particles before deferred because of iris issues

This commit is contained in:
Xonk
2023-10-25 19:17:23 -04:00
parent d47eb2776f
commit 2a5de55319
10 changed files with 60 additions and 22 deletions

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@ -1018,7 +1018,6 @@ void main() {
}
#endif
// gl_FragData[0].rgb = vec3(1) ;
/* DRAWBUFFERS:3 */