Screenspace subsurface scattering, and various tweaks

good old SSSSS.

tweaked bitmask handling for SSS, is packed in the same buffer as labSSS
This commit is contained in:
Xonk
2023-06-01 17:41:06 -04:00
parent 3b8cc5a19a
commit 2ac0cda149
15 changed files with 245 additions and 247 deletions

View File

@ -105,11 +105,9 @@ float day7 = clamp(clamp(Day-7, 0.0,1.0)*clamp(9-Day, 0.0,1.0),0.0,1.0);
){
#ifdef Daily_Weather
// Coverage += day0 * 0.3 + day1 * 0.8 + day2 * 0.2 + day3 * 0.0 + day4 * 0.8 + day5 * 0.5 + day6 * -0.5 + day7 * 0.6;
Coverage += Cumulus_Cov;
Coverage += mix(Cumulus_Cov, Rain_coverage, rainStrength);
#else
Coverage += mix(Cumulus_coverage, Rain_coverage, rainStrength);
// Coverage = mix(Coverage, Rain_coverage, rainStrength);
#endif
return Coverage;