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re-implement "render fog with clouds" option.
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@ -323,7 +323,7 @@ uniform int moonPhase;
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#define CLOUDS_QUALITY 0.5 // [0.1 0.125 0.15 0.2 0.25 0.3 0.35 0.4 0.45 0.5 0.55 0.6 0.65 0.7 0.75 0.8 0.9 1.0]
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#ifdef VOLUMETRIC_CLOUDS
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#define Cloud_Fog
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#define RAYMARCH_CLOUDS_WITH_FOG
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#ifndef ambientLight_only
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#define CLOUDS_SHADOWS
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