re-implement "render fog with clouds" option.

This commit is contained in:
Xonk
2023-12-26 19:57:30 -05:00
parent 993c57a34a
commit 2d64880893
10 changed files with 203 additions and 170 deletions

View File

@ -103,6 +103,8 @@ vec4 texture2D_bicubic_offset(sampler2D tex, vec2 uv, float noise)
{
float offsets = noise * (2.0 * 3.141592653589793238462643383279502884197169);
vec2 circleOffsets = vec2(sin(offsets), cos(offsets));
// circleOffsets = vec2(0.0);
vec4 texelSize = vec4(texelSize,1.0/texelSize);
uv = uv*texelSize.zw;