add option to remove hand from DOF blur but still keep allow stuff to go out of focus

This commit is contained in:
Xonk
2025-03-16 18:46:05 -04:00
parent 5d3d64e7b4
commit 2db700e766
3 changed files with 5 additions and 1 deletions

View File

@ -201,6 +201,9 @@ void main() {
#ifdef FAR_BLUR_ONLY
pcoc *= float(z > focus);
#endif
#ifdef REMOVE_HAND_BLUR
pcoc *= float(z > 0.56);
#endif
// float noise = blueNoise()*6.28318530718;
// mat2 noiseM = mat2( cos( noise ), -sin( noise ),
// sin( noise ), cos( noise )