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add option to remove hand from DOF blur but still keep allow stuff to go out of focus
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@ -309,7 +309,7 @@ SHADER_VERSION_LABEL <empty> \
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screen.TAA_OPTIONS= SCREENSHOT_MODE <empty> TAA RESPONSIVE_TAA BLEND_FACTOR <empty> TAA_UPSCALING SCALE_FACTOR
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### DOF
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screen.DepthOfField.columns = 1
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screen.DepthOfField = DOF_QUALITY DOF_ANAMORPHIC_RATIO focal aperture MANUAL_FOCUS DoF_Adaptation_Speed FAR_BLUR_ONLY [JITTER_DOF] DOF_DISPERSION_MULT
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screen.DepthOfField = DOF_QUALITY DOF_ANAMORPHIC_RATIO focal aperture MANUAL_FOCUS DoF_Adaptation_Speed FAR_BLUR_ONLY REMOVE_HAND_BLUR [JITTER_DOF] DOF_DISPERSION_MULT
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screen.JITTER_DOF.columns=1
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screen.JITTER_DOF = JITTER_STRENGTH FOCUS_LASER_COLOR SCREENSHOT_MODE
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### EXPOSURE
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