add option to remove hand from DOF blur but still keep allow stuff to go out of focus

This commit is contained in:
Xonk
2025-03-16 18:46:05 -04:00
parent 5d3d64e7b4
commit 2db700e766
3 changed files with 5 additions and 1 deletions

View File

@ -309,7 +309,7 @@ SHADER_VERSION_LABEL <empty> \
screen.TAA_OPTIONS= SCREENSHOT_MODE <empty> TAA RESPONSIVE_TAA BLEND_FACTOR <empty> TAA_UPSCALING SCALE_FACTOR
### DOF
screen.DepthOfField.columns = 1
screen.DepthOfField = DOF_QUALITY DOF_ANAMORPHIC_RATIO focal aperture MANUAL_FOCUS DoF_Adaptation_Speed FAR_BLUR_ONLY [JITTER_DOF] DOF_DISPERSION_MULT
screen.DepthOfField = DOF_QUALITY DOF_ANAMORPHIC_RATIO focal aperture MANUAL_FOCUS DoF_Adaptation_Speed FAR_BLUR_ONLY REMOVE_HAND_BLUR [JITTER_DOF] DOF_DISPERSION_MULT
screen.JITTER_DOF.columns=1
screen.JITTER_DOF = JITTER_STRENGTH FOCUS_LASER_COLOR SCREENSHOT_MODE
### EXPOSURE