mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-22 00:37:35 +08:00
surprise commit
new stuff reworked clouds, general lighting, end and nether shaders still WIP lighting is more balanced in general.
This commit is contained in:
@ -3,4 +3,4 @@
|
||||
|
||||
// #define WORLD
|
||||
#define ENTITIES
|
||||
#include "gbuffers_all_solid.vsh"
|
||||
#include "/programs/all_solid.vsh"
|
Reference in New Issue
Block a user