add wall IDs

This commit is contained in:
NULL511
2024-05-25 13:09:32 -04:00
parent dde6acac97
commit 36c9bef3f0
4 changed files with 391 additions and 0 deletions

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@ -674,6 +674,201 @@ block.*= vine
#= BLOCK_TRAPDOOR_W
block.*= [trapdoor]:facing=west:open=true
#=== WALLS ===#
group.wall=cobblestone_wall andesite_wall blackstone_wall brick_wall \
cobbled_deepslate_wall deepslate_brick_wall deepslate_tile_wall diorite_wall \
end_stone_brick_wall granite_wall mossy_cobblestone_wall mossy_stone_brick_wall \
mud_brick_wall nether_brick_wall polished_blackstone_brick_wall polished_blackstone_wall \
polished_deepslate_wall prismarine_wall red_nether_brick_wall red_sandstone_wall \
sandstone_wall stone_brick_wall \
\
create:cut_andesite_wall create:polished_cut_andesite_wall create:cut_andesite_brick_wall create:small_andesite_brick_wall \
create:cut_asurine_wall create:polished_cut_asurine_wall create:cut_asurine_brick_wall create:small_asurine_brick_wall \
create:cut_calcite_wall create:polished_cut_calcite_wall create:cut_calcite_brick_wall create:small_calcite_brick_wall \
create:cut_crimsite_wall create:polished_cut_crimsite_wall create:cut_crimsite_brick_wall create:small_crimsite_brick_wall \
create:cut_deepslate_wall create:polished_cut_deepslate_wall create:cut_deepslate_brick_wall create:small_deepslate_brick_wall \
create:cut_diorite_wall create:polished_cut_diorite_wall create:cut_diorite_brick_wall create:small_diorite_brick_wall \
create:cut_dripstone_wall create:polished_cut_dripstone_wall create:cut_dripstone_brick_wall create:small_dripstone_brick_wall \
create:cut_granite_wall create:polished_cut_granite_wall create:cut_granite_brick_wall create:small_granite_brick_wall \
create:cut_limestone_wall create:polished_cut_limestone_wall create:cut_limestone_brick_wall create:small_limestone_brick_wall \
create:cut_ochrum_wall create:polished_cut_ochrum_wall create:cut_ochrum_brick_wall create:small_ochrum_brick_wall \
create:cut_scorchia_wall create:polished_cut_scorchia_wall create:cut_scorchia_brick_wall create:small_scorchia_brick_wall \
create:cut_scoria_wall create:polished_cut_scoria_wall create:cut_scoria_brick_wall create:small_scoria_brick_wall \
create:cut_tuff_wall create:polished_cut_tuff_wall create:cut_tuff_brick_wall create:small_tuff_brick_wall \
create:cut_veridium_wall create:polished_cut_veridium_wall create:cut_veridium_brick_wall create:small_veridium_brick_wall
#= BLOCK_WALL_POST, BLOCK_WALL_MIN
block.*=[wall]:north=none:east=none:south=none:west=none:up=true
#= BLOCK_WALL_POST_LOW_N
block.*=[wall]:north=low:east=none:south=none:west=none:up=true
#= BLOCK_WALL_POST_LOW_E
block.*=[wall]:north=none:east=low:south=none:west=none:up=true
#= BLOCK_WALL_POST_LOW_S
block.*=[wall]:north=none:east=none:south=low:west=none:up=true
#= BLOCK_WALL_POST_LOW_W
block.*=[wall]:north=none:east=none:south=none:west=low:up=true
#= BLOCK_WALL_POST_LOW_N_S
block.*=[wall]:north=low:east=none:south=low:west=none:up=true
#= BLOCK_WALL_POST_LOW_W_E
block.*=[wall]:north=none:east=low:south=none:west=low:up=true
#= BLOCK_WALL_POST_LOW_N_W
block.*=[wall]:north=low:east=none:south=none:west=low:up=true
#= BLOCK_WALL_POST_LOW_N_E
block.*=[wall]:north=low:east=low:south=none:west=none:up=true
#= BLOCK_WALL_POST_LOW_S_W
block.*=[wall]:north=none:east=none:south=low:west=low:up=true
#= BLOCK_WALL_POST_LOW_S_E
block.*=[wall]:north=none:east=low:south=low:west=none:up=true
#= BLOCK_WALL_POST_LOW_N_W_S
block.*=[wall]:north=low:east=none:south=low:west=low:up=true
#= BLOCK_WALL_POST_LOW_N_E_S
block.*=[wall]:north=low:east=low:south=low:west=none:up=true
#= BLOCK_WALL_POST_LOW_W_N_E
block.*=[wall]:north=low:east=low:south=none:west=low:up=true
#= BLOCK_WALL_POST_LOW_W_S_E
block.*=[wall]:north=none:east=low:south=low:west=low:up=true
#= BLOCK_WALL_POST_LOW_ALL
block.*=[wall]:north=low:east=low:south=low:west=low:up=true
#= BLOCK_WALL_POST_TALL_N
block.*=[wall]:north=tall:east=none:south=none:west=none:up=true
#= BLOCK_WALL_POST_TALL_E
block.*=[wall]:north=none:east=tall:south=none:west=none:up=true
#= BLOCK_WALL_POST_TALL_S
block.*=[wall]:north=none:east=none:south=tall:west=none:up=true
#= BLOCK_WALL_POST_TALL_W
block.*=[wall]:north=none:east=none:south=none:west=tall:up=true
#= BLOCK_WALL_POST_TALL_N_S
block.*=[wall]:north=tall:east=none:south=tall:west=none:up=true
#= BLOCK_WALL_POST_TALL_W_E
block.*=[wall]:north=none:east=tall:south=none:west=tall:up=true
#= BLOCK_WALL_POST_TALL_N_W
block.*=[wall]:north=tall:east=none:south=none:west=tall:up=true
#= BLOCK_WALL_POST_TALL_N_E
block.*=[wall]:north=tall:east=tall:south=none:west=none:up=true
#= BLOCK_WALL_POST_TALL_S_W
block.*=[wall]:north=none:east=none:south=tall:west=tall:up=true
#= BLOCK_WALL_POST_TALL_S_E
block.*=[wall]:north=none:east=tall:south=tall:west=none:up=true
#= BLOCK_WALL_POST_TALL_N_W_S
block.*=[wall]:north=tall:east=none:south=tall:west=tall:up=true
#= BLOCK_WALL_POST_TALL_N_E_S
block.*=[wall]:north=tall:east=tall:south=tall:west=none:up=true
#= BLOCK_WALL_POST_TALL_W_N_E
block.*=[wall]:north=tall:east=tall:south=none:west=tall:up=true
#= BLOCK_WALL_POST_TALL_W_S_E
block.*=[wall]:north=none:east=tall:south=tall:west=tall:up=true
#= BLOCK_WALL_POST_TALL_ALL
block.*=[wall]:north=tall:east=tall:south=tall:west=tall:up=true
#= BLOCK_WALL_POST_TALL_N_LOW_S
block.*=[wall]:north=tall:east=none:south=low:west=none:up=true
#= BLOCK_WALL_POST_TALL_E_LOW_W
block.*=[wall]:north=none:east=tall:south=none:west=low:up=true
#= BLOCK_WALL_POST_TALL_S_LOW_N
block.*=[wall]:north=low:east=none:south=tall:west=none:up=true
#= BLOCK_WALL_POST_TALL_W_LOW_E
block.*=[wall]:north=none:east=low:south=none:west=tall:up=true
#= BLOCK_WALL_POST_TALL_N_S_LOW_W_E
block.*=[wall]:north=tall:east=low:south=tall:west=low:up=true
#= BLOCK_WALL_POST_TALL_W_E_LOW_N_S
block.*=[wall]:north=low:east=tall:south=low:west=tall:up=true
#= BLOCK_WALL_POST_TALL_N_W_LOW_S_E
block.*=[wall]:north=tall:east=low:south=low:west=tall:up=true
#= BLOCK_WALL_POST_TALL_N_E_LOW_S_W
block.*=[wall]:north=tall:east=tall:south=low:west=low:up=true
#= BLOCK_WALL_POST_TALL_S_W_LOW_N_E
block.*=[wall]:north=low:east=low:south=tall:west=tall:up=true
#= BLOCK_WALL_POST_TALL_S_E_LOW_N_W
block.*=[wall]:north=low:east=tall:south=tall:west=low:up=true
#= BLOCK_WALL_LOW_N_S
block.*=[wall]:north=low:east=none:south=low:west=none:up=false
#= BLOCK_WALL_LOW_W_E
block.*=[wall]:north=none:east=low:south=none:west=low:up=false
#= BLOCK_WALL_LOW_N_W
block.*=[wall]:north=low:east=none:south=none:west=low:up=false
#= BLOCK_WALL_LOW_N_E
block.*=[wall]:north=low:east=low:south=none:west=none:up=false
#= BLOCK_WALL_LOW_S_W
block.*=[wall]:north=none:east=none:south=low:west=low:up=false
#= BLOCK_WALL_LOW_S_E
block.*=[wall]:north=none:east=low:south=low:west=none:up=false
#= BLOCK_WALL_LOW_ALL
block.*=[wall]:north=low:east=low:south=low:west=low:up=false
#= BLOCK_WALL_TALL_N_S
block.*=[wall]:north=tall:east=none:south=tall:west=none:up=false
#= BLOCK_WALL_TALL_W_E
block.*=[wall]:north=none:east=tall:south=none:west=tall:up=false
#= BLOCK_WALL_TALL_N_W
block.*=[wall]:north=tall:east=none:south=none:west=tall:up=false
#= BLOCK_WALL_TALL_N_E
block.*=[wall]:north=tall:east=tall:south=none:west=none:up=false
#= BLOCK_WALL_TALL_S_W
block.*=[wall]:north=none:east=none:south=tall:west=tall:up=false
#= BLOCK_WALL_TALL_S_E
block.*=[wall]:north=none:east=tall:south=tall:west=none:up=false
#= BLOCK_WALL_TALL_ALL
block.*=[wall]:north=tall:east=tall:south=tall:west=tall:up=false
#= BLOCK_WALL_TALL_N_S_LOW_W_E
block.*=[wall]:north=tall:east=low:south=tall:west=low:up=false
#= BLOCK_WALL_TALL_W_E_LOW_N_S, BLOCK_WALL_MAX
block.*=[wall]:north=low:east=tall:south=low:west=tall:up=false
####### ----- misc ----- #######