make cloud movement based on world ticks. tiny end tweaks.

This commit is contained in:
Xonk
2023-06-18 19:10:13 -04:00
parent 404fd9e99e
commit 36e6720d8e
7 changed files with 68 additions and 56 deletions

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@ -56,6 +56,8 @@ uniform ivec2 eyeBrightnessSmooth;
#include "/lib/ROBOBO_sky.glsl"
#include "lib/sky_gradient.glsl"
// uniform int worldTime;
#define TIMEOFDAYFOG
#include "lib/volumetricClouds.glsl"