make cloud movement based on world ticks. tiny end tweaks.

This commit is contained in:
Xonk
2023-06-18 19:10:13 -04:00
parent 404fd9e99e
commit 36e6720d8e
7 changed files with 68 additions and 56 deletions

View File

@ -203,7 +203,7 @@
///////////////////////////////////////////////////////////////////////////////
#ifdef TIMEOFDAYFOG
uniform int worldTime;
// uniform int worldTime;
void TimeOfDayFog(inout float Uniform, inout float Cloudy) {
float Time = (worldTime%24000)*1.0;