mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-20 16:07:22 +08:00
fix weather transition times
This commit is contained in:
parent
474bdabcfb
commit
3819787e3d
@ -199,7 +199,7 @@ screen = [Direct_Light] [World] [Ambient_light] [Fog] [Post_Processing] [Clouds]
|
|||||||
######## moonphase based weather
|
######## moonphase based weather
|
||||||
|
|
||||||
# in seconds...
|
# in seconds...
|
||||||
variable.int.TransitionTime = 5
|
variable.int.TransitionTime = 30
|
||||||
|
|
||||||
uniform.float.Cumulus_Cov = smooth(1, if( \
|
uniform.float.Cumulus_Cov = smooth(1, if( \
|
||||||
moonPhase == 0, 0.7, \
|
moonPhase == 0, 0.7, \
|
||||||
|
Loading…
x
Reference in New Issue
Block a user