indirect light glow from internal cloud light from end lightning

This commit is contained in:
Xonk
2023-12-22 16:19:44 -05:00
parent 5b7fa2ce52
commit 3983939d2a
4 changed files with 14 additions and 20 deletions

View File

@ -346,8 +346,7 @@ void main() {
#ifdef OVERWORLD_SHADER
// bloomy rain effect
float rainDrops = clamp(texture2D(colortex9,texcoord).a, 0.0,1.0);
if(rainDrops > 0.0) bloomyFogMult *= clamp(1.0 - pow(rainDrops*5.0,2),0.0,1.0);
// if(rainDrops > 0.0) bloomyFogMult *= exp((1.0 - rainDrops) * -0.1);
if(rainDrops > 0.0) bloomyFogMult *= clamp(1.0 - pow(rainDrops*5.0,2),0.0,1.0);
#endif
/// lava.