fix more TAAU shenanigans in the nether

This commit is contained in:
Xonk
2023-06-11 17:28:54 -04:00
parent 0171b41502
commit 432674bc59
7 changed files with 45 additions and 45 deletions

View File

@ -203,9 +203,9 @@ screen = [Direct_Light] [World] [Ambient_light] [Fog] [Post_Processing] [Clouds]
screen.Advanced = Dirt_Scatter_R Dirt_Scatter_G Dirt_Scatter_B Dirt_Absorb_R Dirt_Absorb_G Dirt_Absorb_B Water_Absorb_R Water_Absorb_G Water_Absorb_B
######## moonphase based weather
uniform.float.Cumulus_Cov = smooth( if( \
uniform.float.Cumulus_Cov = smooth(1, if( \
moonPhase == 0, 0.7, \
moonPhase == 1, 0.9, \
moonPhase == 1, 0.7, \
moonPhase == 2, 0.0, \
moonPhase == 3, 0.0, \
moonPhase == 4, 0.0, \
@ -213,7 +213,7 @@ uniform.float.Cumulus_Cov = smooth( if( \
moonPhase == 6, 0.0, \
0.0 ), 5, 5)
uniform.float.Alto_Cov = smooth( if( \
uniform.float.Alto_Cov = smooth(2, if( \
moonPhase == 0, 0.1, \
moonPhase == 1, 1.0, \
moonPhase == 2, 0.0, \
@ -223,9 +223,9 @@ uniform.float.Alto_Cov = smooth( if( \
moonPhase == 6, 0.0, \
0.0 ), 5, 5)
uniform.float.Alto_Den = smooth( if( \
uniform.float.Alto_Den = smooth(3, if( \
moonPhase == 0, 0.1, \
moonPhase == 1, 0.25, \
moonPhase == 1, 0.35, \
moonPhase == 2, 0.0, \
moonPhase == 3, 0.0, \
moonPhase == 4, 0.0, \
@ -235,15 +235,15 @@ uniform.float.Alto_Den = smooth( if( \
uniform.float.Day = smooth( if( \
moonPhase == 0, 1, \
moonPhase == 1, 2, \
moonPhase == 2, 3, \
moonPhase == 3, 4, \
moonPhase == 4, 5, \
moonPhase == 5, 6, \
moonPhase == 6, 7, \
8 ), 5, 5)
# uniform.float.Day = smooth( if( \
# moonPhase == 0, 1, \
# moonPhase == 1, 2, \
# moonPhase == 2, 3, \
# moonPhase == 3, 4, \
# moonPhase == 4, 5, \
# moonPhase == 5, 6, \
# moonPhase == 6, 7, \
# 8 ), 5, 5)
# Biome uniforms