make new specular settings functional

This commit is contained in:
Xonk
2024-11-15 20:08:03 -05:00
parent 82ddfc92cd
commit 4dae5e0e57
3 changed files with 26 additions and 2 deletions

View File

@ -371,6 +371,15 @@ uniform vec3 eyePosition;
#define FORWARD_BACKGROUND_REFLECTION
#define FORWARD_ROUGH_REFLECTION
#ifdef FORWARD_SPECULAR
#endif
#ifdef FORWARD_ENVIORNMENT_REFLECTION
#endif
#ifdef FORWARD_BACKGROUND_REFLECTION
#endif
#ifdef FORWARD_ROUGH_REFLECTION
#endif
#include "/lib/specular.glsl"
//////////////////////////////VOID MAIN//////////////////////////////

View File

@ -220,6 +220,15 @@ vec2 decodeVec2(float a){
#define DEFERRED_BACKGROUND_REFLECTION
#define DEFERRED_ROUGH_REFLECTION
#ifdef DEFERRED_SPECULAR
#endif
#ifdef DEFERRED_ENVIORNMENT_REFLECTION
#endif
#ifdef DEFERRED_BACKGROUND_REFLECTION
#endif
#ifdef DEFERRED_ROUGH_REFLECTION
#endif
#include "/lib/specular.glsl"