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make new specular settings functional
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@ -220,6 +220,15 @@ vec2 decodeVec2(float a){
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#define DEFERRED_BACKGROUND_REFLECTION
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#define DEFERRED_ROUGH_REFLECTION
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#ifdef DEFERRED_SPECULAR
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#endif
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#ifdef DEFERRED_ENVIORNMENT_REFLECTION
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#endif
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#ifdef DEFERRED_BACKGROUND_REFLECTION
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#endif
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#ifdef DEFERRED_ROUGH_REFLECTION
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#endif
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#include "/lib/specular.glsl"
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