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https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-30 19:43:10 +08:00
changed defaults for this branch only
fixed iris buffer thing added focus laser color (due to budder DEMANDING and threatening my family /s) oh yeah, enabled fog!
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@ -87,7 +87,7 @@ void main() {
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jitter.x *= DOF_ANAMORPHIC_RATIO;
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float focus = DOF_JITTER_FOCUS;
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float distanceToFocus = gl_Position.z - focus;
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gl_Position.xy += (jitter * JITTER_STRENGTH) * distanceToFocus * 1e-2;
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float focusMul = gl_Position.z - DOF_JITTER_FOCUS;
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gl_Position.xy += (jitter * JITTER_STRENGTH) * focusMul * 1e-2;
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#endif
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}
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