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add floodfill light propagation in vl fog. fix up nether and end shaders. tweaked shadows some. improved filtering for shadows/ssao, and VL fog. improved the "clouds intersect terrain" setting
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@ -1,3 +1,5 @@
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option.SHADER_VERSION_LABEL = Bliss In-Dev Commit Number
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screen.Misc_Settings = Configurações Diversas
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screen.the_orb = O Orb
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option.THE_ORB = O Orb
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