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add iris's TRANSLUCENT ENTITIES programs. potentially fix error in end/nether on intel ARC
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@ -1059,7 +1059,5 @@ void main() {
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}
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#endif
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// gl_FragData[0].rgb = skyCloudsFromTexLOD2(feetPlayerPos_normalized, colortex12, 6).rgb/30;
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/* DRAWBUFFERS:3 */
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}
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