mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-27 02:32:39 +08:00
add "supported mods" button for physics mod
This commit is contained in:
@ -488,8 +488,6 @@ if (gl_FragCoord.x * texelSize.x < 1.0 && gl_FragCoord.y * texelSize.y < 1.0 )
|
||||
}
|
||||
|
||||
normal = mix(normalize(gl_NormalMatrix * wave.normal), normal, PHYSICS_OCEAN_TRANSITION);
|
||||
|
||||
|
||||
Albedo = mix(Albedo, vec3(1.0), wave.foam);
|
||||
gl_FragData[0].a = mix(1.0/255.0, 1.0, wave.foam);
|
||||
}
|
||||
|
Reference in New Issue
Block a user