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tiny tweaks
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@ -3,7 +3,10 @@
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#define PHYSICS_OCEAN_SUPPORT
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// at the top of your file. When used my mod no longer injects code into
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// your shaderpack. It replaces this define statement (before compilation) with
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#define PHYSICS_OCEAN
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// so you can use
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#ifdef PHYSICS_OCEAN
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#endif
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#ifdef PhysicsMod_support
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// to customize the water for the physics ocean
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