Add toggle for entity shadows

This commit is contained in:
Xonk
2023-07-02 17:27:20 -04:00
parent 9c844795e1
commit 5f7f23c2a9
5 changed files with 26 additions and 6 deletions

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@ -273,6 +273,9 @@ const float shadowDistanceRenderMul = -1.0; //[-1.0 1.0] THIS WILL BREAK SUBSURF
#define SHADOW_DISABLE_ALPHA_MIPMAPS // Disables mipmaps on the transparency of alpha-tested things like foliage, may cost a few fps in some cases
#define Stochastic_Transparent_Shadows // Highly recommanded to enable SHADOW_DISABLE_ALPHA_MIPMAPS with it. Uses noise to simulate transparent objects' shadows (not colored). It is also recommended to increase Min_Shadow_Filter_Radius with this.
#define RENDER_ENTITY_SHADOWS
// --- SSGI/RTAO ---