Add toggle for entity shadows

This commit is contained in:
Xonk
2023-07-02 17:27:20 -04:00
parent 9c844795e1
commit 5f7f23c2a9
5 changed files with 26 additions and 6 deletions

View File

@ -25,6 +25,9 @@ void main() {
gl_FragData[0].a = texture2DLod(tex,texcoord.xy,0).a;
#endif
#ifdef RENDER_ENTITY_SHADOWS
#endif
#ifdef Stochastic_Transparent_Shadows
gl_FragData[0].a = float(gl_FragData[0].a >= R2_dither());
#endif