mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-22 00:37:35 +08:00
remap entities
This commit is contained in:
10
shaders/lib/entities.glsl
Normal file
10
shaders/lib/entities.glsl
Normal file
@ -0,0 +1,10 @@
|
||||
#define ENTITY_PLAYER 1201
|
||||
#define ENTITY_LIGHTNING 1202
|
||||
//#define ENTITY_DRAGON_WITH 1203
|
||||
|
||||
#define ENTITY_ITEM_FRAME 1301
|
||||
#define ENTITY_SPECTRAL_ARROW 1302
|
||||
#define ENTITY_TNT 1303
|
||||
|
||||
#define ENTITY_SSS_MEDIUM 1401
|
||||
#define ENTITY_SSS_WEAK 1402
|
1
shaders/lib/items.glsl
Normal file
1
shaders/lib/items.glsl
Normal file
@ -0,0 +1 @@
|
||||
#define ITEM_LIGHT_SOURCES 1000
|
Reference in New Issue
Block a user