Add TONS off stuff to the LANG file for english. clean up unused stuff a little more. fix cloud fog not having moonlight.

This commit is contained in:
Xonk
2023-06-26 20:18:17 -04:00
parent deb49da793
commit 675aded734
15 changed files with 396 additions and 172 deletions

View File

@ -10,6 +10,10 @@ Read the terms of modification and sharing before changing something below pleas
*/
#ifdef HAND
#undef POM
#endif
#ifndef USE_LUMINANCE_AS_HEIGHTMAP
#ifndef MC_NORMAL_MAP
#undef POM
@ -53,17 +57,19 @@ flat varying float HELD_ITEM_BRIGHTNESS;
flat varying int LIGHTNING;
flat varying int PHYSICSMOD_SNOW;
flat varying int NameTags;
flat varying float SSSAMOUNT;
flat varying float EMISSIVE;
flat varying int NameTags;
flat varying int LIGHTNING;
flat varying int PORTAL;
flat varying int SIGN;
in vec3 at_velocity;
out vec3 velocity;
flat varying int PHYSICSMOD_SNOW;
uniform mat4 gbufferModelView;
uniform mat4 gbufferModelViewInverse;
@ -71,6 +77,7 @@ attribute vec4 mc_midTexCoord;
uniform vec3 cameraPosition;
uniform vec2 texelSize;
uniform int framemod8;
const vec2[8] offsets = vec2[8](vec2(1./8.,-3./8.),
vec2(-1.,3.)/8.,
vec2(5.0,1.)/8.,
@ -212,12 +219,12 @@ void main() {
PORTAL = 0;
SIGN = 0;
#ifdef WORLD
if(blockEntityId == 2100) PORTAL = 255;
if(blockEntityId == 2200) SIGN = 1;
if(blockEntityId == 2100) PORTAL = 1;
#endif
NameTags = 0;