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variable normal offset strength; misc fixes
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@ -681,6 +681,7 @@ const vec3 aerochrome_color = mix(vec3(1.0, 0.0, 0.0), vec3(0.715, 0.303, 0.631)
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//#define LPV_ENABLED
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#define LPV_SIZE 7 // [6 7 8]
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#define LPV_NORMAL_STRENGTH 50 // [0 10 20 30 40 50 60 70 80 90 100]
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#define LPV_NORMAL_OFFSET
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#define LPV_ENTITY_LIGHTS
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#define LPV_REDSTONE_LIGHTS
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