mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-22 00:37:35 +08:00
made rain come down from an angle. tweaked SSS from the sun.
This commit is contained in:
@ -101,7 +101,6 @@ void main() {
|
||||
#endif
|
||||
|
||||
#ifdef WEATHER
|
||||
// lightmap.x = clamp(max(lightmap.x - 0.5, 0.0) * 2.5, 0.0, 1.0);
|
||||
gl_FragData[1].a = TEXTURE.a; // for bloomy rain and stuff
|
||||
#endif
|
||||
|
||||
|
Reference in New Issue
Block a user