make puddles go away in places it shouldnt be

This commit is contained in:
Xonk
2023-06-16 00:01:03 -04:00
parent a2115c420d
commit 72c77f55a1
12 changed files with 66 additions and 25 deletions

View File

@ -105,7 +105,7 @@ void main() {
float cloudOcclusion = 0.0;
if(TEXTURE.a > 0.0) cloudOcclusion = 1.0 - GetCloudSkyOcclusion(p3 + cameraPosition)*0.9;
gl_FragData[1].a = TEXTURE.a * cloudOcclusion; // for bloomy rain and stuff
gl_FragData[1].a = TEXTURE.a * cloudOcclusion ; // for bloomy rain and stuff
#ifndef WEATHER