fix mishandling of cloud shadow related toggles. fix clouds not appearing behind translucent things. remove random spaces from shaders.properties

This commit is contained in:
Xonk
2025-03-17 00:47:19 -04:00
parent 294ee8b6f3
commit 7581c510b9
9 changed files with 90 additions and 95 deletions

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@ -328,9 +328,8 @@ vec4 waterVolumetrics(vec3 rayStart, vec3 rayEnd, float rayLength, vec2 dither,
#endif
}
#ifdef VL_CLOUDS_SHADOWS
sh *= GetCloudShadow(progressW, WsunVec * lightCol.a);
#endif
sh *= GetCloudShadow(progressW, WsunVec * lightCol.a);
#endif