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synced 2025-06-22 08:42:50 +08:00
stop water tinting like glass, tweak torch lighting, fix charged creepers charge not scrolling
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@ -202,8 +202,8 @@ void main() {
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/////// ----- RANDOM STUFF ----- ///////
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lmtexcoord.xy = (gl_MultiTexCoord0).xy;
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// gl_TextureMatrix[0] for animated things like charged creepers
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lmtexcoord.xy = (gl_TextureMatrix[0] * gl_MultiTexCoord0).xy;
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// #ifdef POM
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vec2 midcoord = (gl_TextureMatrix[0] * mc_midTexCoord).st;
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