fixed cobwebs with aerochrome mode

This commit is contained in:
WoMspace
2023-01-15 03:40:44 +00:00
parent 5b5c23845a
commit 784cbb551e
4 changed files with 6 additions and 5 deletions

View File

@ -160,7 +160,7 @@ void main() {
normalMat = vec4(normalize(gl_NormalMatrix *gl_Normal),mc_Entity.x == 10004 || mc_Entity.x == 10003 ? 0.5 : mc_Entity.x == 10001 ? 0.6 : 1.0);
normalMat.a = mc_Entity.x == 10006 ? 0.6 : normalMat.a;
normalMat.a = (mc_Entity.x == 10006 || mc_Entity.x == 100061) ? 0.6 : normalMat.a;
normalMat.a = (mc_Entity.x == 10007 || mc_Entity.x == 10008) ? 0.55 : normalMat.a;
normalMat.a = mc_Entity.x == 10005 ? 0.8 : normalMat.a;