mirror of
https://github.com/X0nk/Bliss-Shader.git
synced 2025-06-24 17:42:35 +08:00
improve TAA very slightly. fix underwater fog sunlight not going away in caves. tweak sky SSS. add noise to POM layers
This commit is contained in:
@ -8,8 +8,8 @@
|
||||
# dimension.world-1 = minecraft:the_nether
|
||||
# dimension.WHATEVER = somemod:whateverdimension
|
||||
|
||||
dimension.world0 = minecraft:overworld *
|
||||
dimension.world0 = minecraft:overworld
|
||||
dimension.world-1 = minecraft:the_nether
|
||||
dimension.world1 = minecraft:the_end
|
||||
dimension.world1 = minecraft:the_end
|
||||
|
||||
# dimension.unknown_dimension_fallback = *
|
||||
dimension.worldx = *
|
||||
|
Reference in New Issue
Block a user