add flag for twilight forest and aether dimensions in the overworld shader. remove dimension fallback selection settings (iris cant do that). add a few leaf IDs from twilight forest and aether

This commit is contained in:
Xonk
2025-03-23 21:02:40 -04:00
parent 034a7ad19e
commit 8226094fb2
183 changed files with 2098 additions and 54 deletions

View File

@ -741,8 +741,6 @@ const vec3 aerochrome_color = mix(vec3(1.0, 0.0, 0.0), vec3(0.715, 0.303, 0.631)
// #define OLD_INDIRECT_SSS
#define DIMENSION_FALLBACK_SHADER 0 // [0 1 2 3]
///////////////////////////////////////////
// ----- DISTANT HORIZONS SETTINGS ----- //
///////////////////////////////////////////
@ -816,11 +814,14 @@ const vec3 aerochrome_color = mix(vec3(1.0, 0.0, 0.0), vec3(0.715, 0.303, 0.631)
#define debug_DEPTHTEX0 9
#define debug_DEPTHTEX1 10
#define DEBUG_VIEW debug_OFF // [debug_OFF debug_SHADOWMAP debug_NORMALS debug_SPECULAR debug_INDIRECT debug_DIRECT debug_VIEW_POSITION debug_DH_WATER_BLENDING debug_FILTERED_STUFF debug_DEPTHTEX0 debug_DEPTHTEX1]
#define ISOLATE_RESOURCEPACK_SKY
#if DEBUG_VIEW == debug_DEPTHTEX0 || DEBUG_VIEW == debug_DEPTHTEX1
#undef TAA
#endif
// fix settings
#ifdef ISOLATE_RESOURCEPACK_SKY
#endif
#ifdef RESPONSIVE_TAA
#endif
#ifdef DH_TAA_JITTER