add flag for twilight forest and aether dimensions in the overworld shader. remove dimension fallback selection settings (iris cant do that). add a few leaf IDs from twilight forest and aether

This commit is contained in:
Xonk
2025-03-23 21:02:40 -04:00
parent 034a7ad19e
commit 8226094fb2
183 changed files with 2098 additions and 54 deletions

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@ -440,6 +440,11 @@ vec4 GetVolumetricClouds(
float minHeight = CloudLayer0_height;
float maxHeight = cloudheight + minHeight;
#if defined OVERWORLD_SHADER && defined AETHER_FLAG
minHeight = CloudLayer0_height - 350.0;
maxHeight = cloudheight + minHeight;
#endif
float heightRelativeToClouds = clamp(1.0 - max(cameraPosition.y - minHeight,0.0) / 100.0 ,0.0,1.0);
#if defined DISTANT_HORIZONS